Dragon Awaken How to Raise Br Fast and Easy
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Thor Love and Thunder - The Loop
Solo player dungeons - only player and their heroes can participate - can be grouped into following sets:
- Dungeons
- Trial dungeons
- Materials dungeons
- Immortal rest
- Ultimate level
Players can blitz them till the stages they have cleared.
Solo Dungeons:
Unlocks when player hits level 4 - and extends till level 59.
Every coming level bring a quest for player to fight a solo dungeon for the normal quests. Each map area has its own clearance rewards and even a dragon to be unlocked on chapter 2 to 5. {Only the light dragon unlocks with first recharge and dark dragon unlocks when player reach a BR of 1.5 million}
Trial Dungeons:
The trial dungeons comprises of the following:
Name | Unlocked | Requirements | Notes |
---|---|---|---|
Mount trial | level 14 | early stages easy with balance of dps, healing and tanking | >>Total of 60 stages, no rounds limitation >>saves player stage progress from where player can continue further Hint:- >>Player can fight stage 60 boss before blitz and again after blitz everyday |
Wings trial | level 31 | players will need to pay attention to the checkpoints which allows to skip over stages as long as player defeats that floor in 1 round | >> Total of 100 stages, 50 rounds limitation for clearance >>player needs to start from beginning on every attempt used >>combination of 3 AOE heroes and "Howl" is recommended to reach more stages >>not necessary that 1 hero or main kills the stage boss with 1 skill, it can be combinedly killed by skills from all 5 (main+4 heroes) as long as it is killed before boss gets a turn
because dragon messes with the rounds count and miss the checkpoint. |
Relic trial | level 45 | battle with: >>heroes only, main cannot participate >> 5 heroes in formation >> 5 heroes as stand-ins which take over the place of hero that die in battle | >>Total of 50 stages >>saves player stage progress from where player can continue further |
Stellar trial | level 51 | battle with: >>main + 2 heroes >> 4 heroes as stand-ins >>each hero on death can be replaced only by their stand-ins as set on formation | >>Total of 50 stages, 75 rounds limitation >>player needs to start from beginning on every attempt used |
Devils trail | level 58 | Full player team: main + 4 heroes fights 1 blitz attempt players gets multiple challenge attempts | >>Total of 10 stages, challenge attempts based on player VIP level every 2 hours >>Stage progress based on players devil equipment upgrades |
Deity dungeon | Ultimate 5 | battle against self bot which holds stage related % stats of the player themselves | >>Total of 25 stages, no rounds limitation, only 1 stage clearance per day >>saves player stage progress from where player can continue further >>recommended to clear it sooner the better as later stages have stats multiplier on player's stats >>most used strategy is using main with "Hell Keeper" hero only during later stages |
Magic trial | level 64 | need high dps | >> Total 10 levels, each level needs to be defeated a set number of times to reach next level, boss has a "kill all" skill hence player needs to defeat boss before that., Only 1 clearance per day >>saves player stage progress from where player can continue further |
Aegis trial | level 67 | need high dps | >> Total 50 stages, boss has a "kill all" skill hence player needs to defeat boss before that. Only 1 clearance per day. >>saves player stage progress from where player can continue further |
Materials Dungeons:
The materials dungeons comprises of the following:
Name | Unlocked | Notes |
---|---|---|
Hero dungeon | level 19 | >> Total stages 40 >> Recommended to use AOE heroes |
Dragon dungeon | level 55 | >> Total stages 40 >> Dragon elemental resistances will help in later stages by the time player is level 66 |
Soul dungeon | level 41 | >> Total stages 40 >> Recommended to use AOE heroes |
Crests dungeon | level 43 | >> Total stages 40 >> Recommended to use AOE heroes |
Armor dungeon | level 32 | >> Total stages 31 |
Sphere dungeon | level 61 | >> Total stages 40 >> The bosses are same on their same respective stages >> Sphere and flag dungeon bosses have nearly same difficulty >> Fiend's ring and wings dungeon bosses have 5% more stats than the other 2 >> requirement of high dps to defeat bosses. |
Flag dungeon | level 57 | |
Fiend's ring dungeon | level 59 | |
Wings dungeon | level 68 | |
VIP dungeon | unlocked at VIP level 4, 6, 8 and 10 |
Immortals Rest:
Immortals rest unlocks at level 70 and is similar to solo dungeons BUT can only be challenged from Monday to Saturday.
- Contains total of 10 maps, with 7 locations on each.
- Players receive "spirit" which is used to summon immortal rest bosses, and other materials which is used to upgrade relic augment slots and blessings.
- Higher the amount of spirit used to summon boss, stronger that boss is.
- Summoned boss could be any at random which will have its own set of skills.
- based on overall team DPS, players should wisely choose which boss to summon.
Name | Specific Skills | Notes |
---|---|---|
Justice warrior | >>summons 2 extra mobs which explodes after 2 rounds >>casts shield which reduces dmg taken by front row | can use AOE by heroes or main to kill mobs quickly |
Monkey King | >>hits 1 random in back row with chance to stun >> hits all in front row with chance to turn into animal | - |
Grand Swordsman | >>AOE strike which causes stacks of bleed (DOT) >>strikes with chance to reduce def | using cleric skill 5 can help remove bleed (DOT) |
Olderic | >>AOE which weaken def on all party | using cleric can help team last longer and remove weaken affects from team |
Apollo | >>hits random 2 and cause burn (DOT) >>AOE skill cause effective hit reduce by 50% will cause hits to miss, lasts 2 rounds | - |
Ultimate Level:
Ultimate dungeon unlocks when player reaches ultimate level and consists of 2 sets: Star dungeon and Sphere dungeon.
Star dungeon
- players gets 2 attempts per day and receives upgrade materials + crimson spinels as drops.
- choice between 6 different dungeons which are only unlocked with respective player level.
- to train to higher star on specific dungeon and increase the drops received from it, player needs to clear that specific dungeon with mentioned amount of times along with reaching the required ultimate level.
- players can use 100 diamonds to purchase 1 extra attempt.
Sphere dungeon
- players gets 2 attempts per day and receives sacred sphere upgrade materials.
- players can choose either of the 3 sacred sphere and do the related sphere dungeon to help them raise that specific sacred sphere.
- to train to higher star on specific sacred sphere and increase the drops received from it, player needs to clear that specific sacred sphere with mentioned amount of times.
- players can use ambers to purchase extra attempts.
Source: https://dragon-awaken-game-hollywood.fandom.com/wiki/Solo
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